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Difference between revisions of "Fire Mobs"
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[[Image:FireSpawn.JPG|thumb|500px|A large number of Fire Mobs from a drone view]] | [[Image:FireSpawn.JPG|thumb|500px|A large number of Fire Mobs from a drone view]] | ||
− | + | == Generally == | |
The term Fire Mobs usually refers to Fire Elemental monsters in the [[Canyon Reloading Point|CRP]] region. They are a viable alternative for hunting unidentified [[Tech Part]]s aside from [[Warbot]]s and Warbot Titans. They attack by casting homing fireballs that trigger a burning damage-over-time effect. Some also cast an Area-of-effect stun, which lowers the runner's movement speed. | The term Fire Mobs usually refers to Fire Elemental monsters in the [[Canyon Reloading Point|CRP]] region. They are a viable alternative for hunting unidentified [[Tech Part]]s aside from [[Warbot]]s and Warbot Titans. They attack by casting homing fireballs that trigger a burning damage-over-time effect. Some also cast an Area-of-effect stun, which lowers the runner's movement speed. | ||
− | + | == Where to Hunt? == | |
Canyon area. You can see that the area is around the volcano in the world map. These areas house a lot of Fire Mobs and are very suitable for ground-vehicle usage as well. The use of gunned vehicles is highly recommended, and the monsters do not require to be [[Hack|hacked]] for loot. | Canyon area. You can see that the area is around the volcano in the world map. These areas house a lot of Fire Mobs and are very suitable for ground-vehicle usage as well. The use of gunned vehicles is highly recommended, and the monsters do not require to be [[Hack|hacked]] for loot. | ||
− | + | == Gearing Up == | |
Fire resist helps here a lot. Various items and buffs can boost your Fire Resist. For example, Inquisition Armors 1-4, Heat Resist Boosters 1-3 and Holy, Resist Potion: Fire and Red Dragon drug, Blessed and normal Shelter. Having roughly over 100 Fire Resist/Armor in total makes the battles noticeably easier. | Fire resist helps here a lot. Various items and buffs can boost your Fire Resist. For example, Inquisition Armors 1-4, Heat Resist Boosters 1-3 and Holy, Resist Potion: Fire and Red Dragon drug, Blessed and normal Shelter. Having roughly over 100 Fire Resist/Armor in total makes the battles noticeably easier. | ||
− | == See also== | + | == See also == |
* [[Hunting Guides]] | * [[Hunting Guides]] | ||
[[Category:Hostile NPC's]] | [[Category:Hostile NPC's]] |
Revision as of 22:01, 3 March 2015
Generally
The term Fire Mobs usually refers to Fire Elemental monsters in the CRP region. They are a viable alternative for hunting unidentified Tech Parts aside from Warbots and Warbot Titans. They attack by casting homing fireballs that trigger a burning damage-over-time effect. Some also cast an Area-of-effect stun, which lowers the runner's movement speed.
Where to Hunt?
Canyon area. You can see that the area is around the volcano in the world map. These areas house a lot of Fire Mobs and are very suitable for ground-vehicle usage as well. The use of gunned vehicles is highly recommended, and the monsters do not require to be hacked for loot.
Gearing Up
Fire resist helps here a lot. Various items and buffs can boost your Fire Resist. For example, Inquisition Armors 1-4, Heat Resist Boosters 1-3 and Holy, Resist Potion: Fire and Red Dragon drug, Blessed and normal Shelter. Having roughly over 100 Fire Resist/Armor in total makes the battles noticeably easier.