Latest Neocron News and Information
- New test server patch #563 has been released to Vedeena
Difference between revisions of "Fire Mobs"
Logan Ford (talk | contribs) m (Red link Removal) |
Sean Denton (talk | contribs) m |
||
Line 3: | Line 3: | ||
'''Generally''' | '''Generally''' | ||
− | The term Fire Mobs usually refers to Fire Elemental monsters in the [[Canyon Reloading Point|CRP]] region. They are | + | The term Fire Mobs usually refers to Fire Elemental monsters in the [[Canyon Reloading Point|CRP]] region. They are a viable alternative for hunting unidentified [[Tech Part]]s aside from [[Warbot]]s and Warbot Titans. They attack by casting homing fireballs that trigger a burning damage-over-time effect. Some also cast an Area-of-effect stun, which lowers the runner's movement speed. |
'''Where to Hunt?''' | '''Where to Hunt?''' |
Revision as of 12:27, 8 February 2010
Generally
The term Fire Mobs usually refers to Fire Elemental monsters in the CRP region. They are a viable alternative for hunting unidentified Tech Parts aside from Warbots and Warbot Titans. They attack by casting homing fireballs that trigger a burning damage-over-time effect. Some also cast an Area-of-effect stun, which lowers the runner's movement speed.
Where to Hunt?
Canyon area. You can see that the area is around the volcano in the world map. These areas house a lot of Fire Mobs and are very suitable for ground-vehicle usage as well. The use of gunned vehicles is highly recommended, and the monsters do not require to be hacked for loot.
Gearing Up
Fire resist helps here a lot. Various items and buffs can boost your Fire Resist. For example, Inquisition Armors 1-4, Heat Resist Boosters 1-3 and Holy, Resist Potion: Fire and Red Dragon drug, Blessed and normal Shelter. Having roughly over 100 Fire Resist/Armor in total makes the battles noticeably easier.