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Difference between revisions of "Gaia Mine"

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(→‎Mining Facility 2: +map, +screenshots)
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=== Mining Facility 2 ===
 
=== Mining Facility 2 ===
[[Image:mining facility 2 map.png|thumb|250px|Mining Facility 2 map]]
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[[Image:mining facility 2 map.png|thumb|200px|Mining Facility 2 map]]
[[Image:regant laboratory entrance1.jpg|thumb|last room in MF2]]
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[[Image:regant laboratory entrance1.jpg|200px|thumb|last room in MF2]]
[[Image:regant laboratory entrance2.jpg|thumb|last room in MF2]]
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[[Image:regant laboratory entrance2.jpg|200px|thumb|last room in MF2]]
[[Image:regant laboratory entrance3.jpg|thumb|entrance to [[Regant Laboratory]]]]
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[[Image:regant laboratory entrance3.jpg|200px|thumb|entrance to [[Regant Laboratory]]]]
 
Mining Facility 2 is a sub-level of Mining Facility 1. The entrance to Mining Facility 2 is guarded by 1 or 2 CopBots, but they can be run by quickly into the door = the area change-over. The area contains a several more CopBots and ore extraction terminals number 1 to 8, needed at least for the [[Regant's legacy mission]].
 
Mining Facility 2 is a sub-level of Mining Facility 1. The entrance to Mining Facility 2 is guarded by 1 or 2 CopBots, but they can be run by quickly into the door = the area change-over. The area contains a several more CopBots and ore extraction terminals number 1 to 8, needed at least for the [[Regant's legacy mission]].
  

Revision as of 22:37, 19 January 2016

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Gaia Mine is a three-part dungeon in the Wastelands. Below it, the Regan Laboratory can be found. It is recommendable after mastering the Regants Legacy dungeon, as in for example progressing through the Regant's legacy mission.

Entrances

Gaia Mine entrance in F 13, east of Cycrow Lab
  • F 13 = Mining Facility 1
  • G 13 = Mining Facility 1
  • H 13 = Mining Facility 3

Mining Facility 1

Map of Mining Facility 1

Entrance via F 13 is recommended, because the room with the Malfunctioning S.T.O.R.M Unit is the "boss room" of Mining Facility 1.

TODO expand

Mining Facility 2

Mining Facility 2 map
last room in MF2
last room in MF2
entrance to Regant Laboratory

Mining Facility 2 is a sub-level of Mining Facility 1. The entrance to Mining Facility 2 is guarded by 1 or 2 CopBots, but they can be run by quickly into the door = the area change-over. The area contains a several more CopBots and ore extraction terminals number 1 to 8, needed at least for the Regant's legacy mission.

The map to the right shows the map of MF 2 in the top left corner. The area change-over / sync is in the top left green dot. The red numbers are the ore extraction terminals, as they are called in-game. The room with terminals 1 and 8 contains water in the center.

If you follow the other path, you see a metal walkway and down a ladder (the \ in the map). In this room with terminals 3, 4, 5 and 7 you also find a shaft (the pit) with a platform and ladder going down, again shown by a \ in the map. The bottom is covered with shallow water, so beware with drones; another CopBot will wait down there.

Follow the tunnel; a short part is under water. Around the next turn, there starts a large room with terminals 2 and 6. This room contains a group of about 5 more CopBots and the Tacholytium Titan Warbot (TODO is it really called Titan Warbot in-game? usually, it is the other way around, Warbot Titan), which is needed for a mission. The naming "Warbot Titan" is not to be taken seriously, because it is only level 40/40 and also not larger than the CopBots - but killing it may prove difficult as the CopBots surrounding it are of much higher level, see the mob list below. TODO does it need to be hacked?

This large room also contains a large drilling machine and a small lighted building with two levels. Inside, there may be a few more CopBots hiding behind large crates. On the upper level of the building is the entrance to the Regant Laboratory (called laboratory facility - sewersystem entrance in-game), which is also part of the Regant Industries Genotoxic Suit Mission.

Mining Facility 3

The Gaia Mine 3 / Mining Facility 3 in H 13 is the smallest of all. It consists of just a single level, which contains an outer ring, an inner ring and a storage room with a hackable supply box in the center. It contains no mobs at all.

Storage room in facility 3

Nearest GenReps

Mobs

Ranks 72-100.

  • CopBot Defector 72/72
  • CopBot Renegade 80/80
  • Crazed CopBot 92/92
  • Berserk CopBot 100/100
  • one Malfunctioning S.T.O.R.M Unit 120/120 = boss (see map)
  • one Tacholytium Titan Warbot

The area contains many doors. Because these CopBots cannot open doors, you can use that to your advantage and separate them out one by one using doors. Also, the CopBot AI switches from offensive - running toward you, pushing you back - to defensive; in defensive mode, you can push them into a corner so that they have to stay in place and targeting them is easier. Also, when the CopBot AI is in defensive resp. retreat mode, you can run around it and thus make it retreat in the direction you want it to - keeping it away and separated from the next CopBot. CopBots tend to hide in corners and in cover, so watch your step.

For droners, FC-1000 or PLC-1000 can be recommended; FA-1000 usually miss too much with the dodging CopBots.

NPCs

  • TODO

See also