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  • New retail server patch #551 has been released to Titan

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  • ...pon-guides/2.2-weapon-skill-influence-guide.html And was valid for Neocron 2.2 It is no longer valid, so has been moved to the wiki to allow players to up The 2.2 guide was originally from [https://forum.neocron-game.com/showthread.php?13
    637 bytes (86 words) - 14:32, 29 November 2016
  • File:Professions snapshot.jpg
    What the profession selection window looks like as of Neocron Evolution 2.2
    (487 × 335 (64 KB)) - 22:26, 6 August 2007
  • maybe bring to up to 2.2 version again?--[[User:Biglines|Biglines]] 21:27, 5 June 2008 (BST)
    92 bytes (13 words) - 20:27, 5 June 2008
  • ...breviated to 's' in ingame messages for speed) was a pre [[Patch_Notes#167|2.2]] psi module that provided a [[psionic]] [[shield-layer]] to the recipient.
    298 bytes (41 words) - 19:51, 30 December 2008
  • * Server type: [[Neocron]] 2.2 Live Server
    427 bytes (58 words) - 15:31, 14 May 2013
  • ...t of create a <strike>rough</strike> awesome guide for people who play NC (2.2, or will try to keep these pages as up-to-date as I can). I started off wit
    377 bytes (67 words) - 17:02, 6 August 2007
  • ...screnshot needs updating to have a clearer shot, and also the mob rank for 2.2 needs checking. I think it dropped from 127/127 to 124/124. --[[User:Bramme
    376 bytes (57 words) - 21:07, 10 July 2008
  • ...o that [[KK]] could use the server as a public test server for the Neocron 2.2 Balancing project. Although KK had planned to look at the server after completing the 2.2 Balancing project which ended in March 2007, there has been no official wor
    2 KB (274 words) - 16:45, 28 April 2008
  • ...was combined with [[resist force]] prior to [[Neocron]] [[Patch_Notes#167|2.2]].
    601 bytes (81 words) - 16:32, 3 January 2023
  • Changes for Gentanks as of [[Evolution 2.2|NC 2.2]] in the re-balancing project include the complete removal of the [[PSI]] s
    2 KB (280 words) - 17:21, 12 September 2021
  • ...erce was combined with resist force prior to [[Neocron]] [[Patch_Notes#167|2.2]].
    697 bytes (101 words) - 16:20, 3 January 2023
  • There is a load of new weapons in 2.2 that are rares, they need adding at some point.
    724 bytes (119 words) - 10:54, 4 November 2007
  • ...unt was created. I only started playing post 2.2, i'm assuming you are pre 2.2. p.s. try and use the signature funtion Logan, thanks --[[User:Reaction|Rea
    2 KB (460 words) - 21:01, 29 March 2008
  • With the introduction of Neocron 2.2, Copbots now deal "Area Damage", whereas the Screaming Horse guards do not
    1 KB (184 words) - 08:36, 26 March 2010
  • I don't know much about El Farid as of 2.2, since I barely visit it anymore. If anyone has more information, please ad
    2 KB (315 words) - 09:43, 9 October 2012
  • Some time after the implementation of [[Neocron (Game)|Neocron 2.2]], Pepper Park Sector 1 took over from the [[Millitary Base]] entrance as t
    1 KB (221 words) - 19:35, 26 January 2023
  • Now I'm back again in Neocron Evolution 2.2, still with "Jack Wallace" on Mars and with "Wolvus", "Wolver" and "Wolven" **[[ICD V2.2.2]]
    1 KB (230 words) - 20:32, 14 June 2008
  • ...]] has practically all of its significance for. Prior to the release of NC 2.2, it was perhaps the most popular levelling spot for intermediate PSI Monks.
    2 KB (283 words) - 21:12, 14 December 2023
  • ...s would be the case for "the first period of the retail version", (Neocron 2.2), so this situation may not be permanent... however it is now 2021 and this
    2 KB (300 words) - 20:56, 9 September 2021
  • ...ough, is whether these numbers are still relevant, or have been changed in 2.2 (since the original post was dated 2004). The implant skill entry seems a b
    2 KB (251 words) - 19:42, 22 December 2010

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