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  • ...enJ|StevenJ]] and [[User:Flib|Flib]] standing over the defeated [[Renegade Copbots]] in the [[Viarosso]] [[Subway]]]] == Renegade Copbots attempting a Coup? ==
    1,004 bytes (150 words) - 13:56, 28 August 2017
  • ...rpark as they are not seen as much as a symbol of Reza's oppression as the copbots. With the introduction of Neocron 2.2, Copbots now deal "Area Damage", whereas the Screaming Horse guards do not and can h
    1 KB (184 words) - 08:36, 26 March 2010
  • ...[[Lioon Reza]]'s [[Copbot]]s disappear from the streets of Neocron. These copbots are often sold off by criminals to the twillight guardian who reprogram the
    1 KB (214 words) - 17:50, 12 March 2021
  • ...[[Lioon Reza]]'s [[Copbot]]s disappear from the streets of Neocron. These copbots are often sold off by criminals to the twillight guardian who reprogram the
    2 KB (218 words) - 16:08, 19 April 2023
  • The Copbots where instated as the primary police force of [[Neocron (City)|Neocron]]. T ...ctions as judge, jury and executioner. Upon discovering a crime in action, Copbots are programmed to first issue 2 warnings before opening fire.
    3 KB (408 words) - 17:57, 12 March 2021
  • ...[[Lioon Reza]]'s [[Copbot]]s disappear from the streets of Neocron. These copbots are often sold off by criminals to the twillight guardian who reprogram the
    2 KB (222 words) - 20:23, 1 May 2023
  • ...so not larger than the CopBots - but killing it may prove difficult as the CopBots surrounding it are of much higher level, see the mob list below. It does no
    971 bytes (142 words) - 17:41, 12 March 2021
  • ...[[F 13]], which may be useful for returning out without passing by all the CopBots after an area reset. ...kly into the door = the area change-over. The area contains a several more CopBots and ore extraction terminals number 1 to 8, needed at least for the [[Regan
    5 KB (843 words) - 21:15, 14 December 2023
  • 677 bytes (105 words) - 13:02, 7 May 2008
  • 606 bytes (98 words) - 10:38, 29 March 2010
  • * TODO about level 100/100, Mad Copbots, mobs looking like the Tech Haven Sentries ...
    677 bytes (100 words) - 19:17, 14 April 2022
  • ...Warbot|Warbots]] and [[Warbot|Warbot Titans]], as well as [[Mad Copbot|Mad Copbots]], some other robotic creatures and also [[Launcher Cyclops]]. Making the a
    849 bytes (129 words) - 08:17, 15 August 2021
  • ...gant Soldier]] 56/56 - [[Mutant Scout]] with with a plasma rifle (like the CopBots in Neocron have it, ie. with green shots)
    1 KB (156 words) - 03:37, 22 January 2016
  • 1 KB (232 words) - 11:06, 5 October 2023
  • ...1. The [[Subway]] is reachable from Pepper Park 1 and 2. With no [[Copbot|Copbots]] and safezones, it is also a major PVP zone in the game.
    1 KB (221 words) - 19:35, 26 January 2023
  • ...still use the [[GeneReplicator]]s located in Sector 2 as the Reprogrammed Copbots are neutral.
    2 KB (253 words) - 19:53, 15 March 2021
  • ...r west of Sector 4. The City Center Sector is guarded by some Reprogrammed Copbots, which appear to behave peacefully. Beside the GenRep, there is also an NPC
    2 KB (266 words) - 19:53, 15 March 2021
  • 2 KB (277 words) - 11:37, 16 April 2023
  • ...etc. They are the foremost political force in Neocron city. Their [[Copbot|Copbots]] and [[Storm Bot|STORM Bots]], the [[NCPD]], form the basis of law and ord
    3 KB (400 words) - 11:51, 25 November 2022
  • ...Apartments, depending on spawn. He sometimes spawns close enough to where copbots will attack when trying to GR out. If you don't want to risk death, do a fu
    5 KB (728 words) - 09:21, 26 August 2022

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