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Talk:Medicare (Medical Equipment)
Open for discussion on the duplicate pages--[admin] Logan Ford • (talk) 01:01, 28 June 2008 (BST)
The suggestion on this page is currently being ratified | |
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Voting | |
FOR | {{vote_for}} |
AGAINST | {{vote_against}} |
ABSTAIN | {{vote_abstain}} |
Comments | |
+ | {{comment_for}} |
! | {{comment_against}} |
- | {{comment_neutral}} |
Vote Now!
This vote closes on the 12th July 2008
Vote for deletion of this page, as the page is a duplicate - separate vendors not required for shop chains.
Suggested duplicate page is: here
Votes
FOR--[admin] Logan Ford • (talk) 22:31, 30 June 2008 (BST)
FOR --Reaction 23:11, 30 June 2008 (BST)
Comments
+ Page is a duplication, the smuggler concept of seperate vendors is not required for Medicare shop chain. --[admin] Logan Ford • (talk) 22:31, 30 June 2008 (BST)
- Where is the page this duplicates? Can you link it please? --δφ • Delphi (t) • (c) 23:09, 30 June 2008 (BST)
+ Duplicate page is Medicare, I agree with what logan said. --Reaction 23:11, 30 June 2008 (BST)
- I can see where the issue came up for this. When I advised User:Biglines to put vendors in seperate pages, there was a big serrious server load issue for vendor pages. This has has now been resolved, with more speed/load improvements in the pipeline due.
Also since then, there have been vendor pages put up like HEW. There is one general issue that does need to resolve is how to handle split vendors, like A&W in Plaza 1 - there is the main shop downstairs shop which sell ammo and guns, and hidden away upstairs for armour. I am hoping KK have kept it simple, and put all the sellers together in one zone. If thats the case then this page is obsolete.
One request, can this final vote be put back a few days until the servers are back. I want to look into this a little further ingame. Hence my vote for neutral. --Brammers 23:20, 30 June 2008 (BST)
! I think I agree with Brammers - for the moment I think we should hold the vote off until we get a chance to look closely in game and see if the sellers are all in one zone - Lets freeze this for the moment --δφ • Delphi (t) • (c) 23:26, 30 June 2008 (BST)
We can shift the vote no problem, further 5 days ok? I agree with the smuggler concept, but i feel extending this to All shops is not needed. There are further split vendor issues such as Yo's, the shop guys buy all your crap, sell nothing , yet Yos operates vendors in some outposts offering various items. If we utilise the split vendor concept there still needs to be a "Master" page for want of a better term, explaining what the key concept of the store chain is, otherwise we could end up with numerous vendors here and there but no concept behind them.--[admin] Logan Ford • (talk) 23:37, 30 June 2008 (BST)
! I believe in consistency, meaning for me that one way should be used to address all issues. Which for me means that if a smuggler gets a separate page depending on what is sold, same should be said for HEW sales. It also ensures that a page such as HEW remains the description of the type of shop, how it fits in game lore, and such stuff, and could list locations or types, but filling it up with every single item in game without any way of saying where is sold what, the whole point of it seems moot to me. So consistent for me would be to have one page per type of shop/smuggler/streethawker, listing locations, and then a general page describing the different franchises or what a streethawker stands for, listing locations and vendor links, keeping those pages clean of huge and huge lists of items sold.
I'm not saying the page-per-npc is the way to go, but just listing everything on the main page can't be very tidy or helpful in order to find the specific location you need for a specific item. --Biglines 00:20, 1 July 2008 (BST)