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Difference between revisions of "Berserker"

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m (Trying to add my disclaimer again...)
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== Hint ==
 
== Hint ==
[[Weapon Lore]], since [[2.2]] is an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary int-based subskill.
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[[Weapon Lore]], since [[patch 2.2|2.2]] is an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary int-based subskill.

Revision as of 19:47, 30 December 2008

A Claw weapon designed for Melee Tanks and Melee PE's.

Job

Cutting and stabbing weapons are a Berserk’s first choice. Swords, metal claws and light sabers are typical tools of the trade. Not being burdened by cumbersome weapons or ammunition, a Berserk is more agile than a heavily armed Runner an advantage he puts to good use in combat. Anyone underestimating a Berserk might well find himself floored and resting in pieces in no time at all. Gentanks and Private Eyes most commonly use their physical prowess for this job.

Classes and Skills

Classes available: Gentank, Private Eye

Primary skill: Melee combat (M-C)

Secondary skills: Hacking (HCK), Hightech combat (T-C), Athletics (ATH)

Hint

Weapon Lore, since 2.2 is an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary int-based subskill.