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m (fixed final mission reward for spy)
 
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  |Time = 3 Days
 
  |Time = 3 Days
 
  |Content = * Speak to Pathfinder Grassland Commander in [[C 08|C-08]] to begin the mission.
 
  |Content = * Speak to Pathfinder Grassland Commander in [[C 08|C-08]] to begin the mission.
* Find Miles Sanchez and eliminate him, as well as 20 Outcast Soldiers.
+
* Find Miles Sanchez and eliminate him, as well as 40 Outcast Soldiers.
 
* Return to the Pathfinder Grassland Commander.
 
* Return to the Pathfinder Grassland Commander.
 
  |Tipcontent = {{Tipline|extra=Miles Sanchez|Content=Sanchez can be found in an abandoned building in [[B 06|B-06]], a small set of ruins in [[B 09|B-09]], and Sherman Bay in [[B 10|B-10]].}}
 
  |Tipcontent = {{Tipline|extra=Miles Sanchez|Content=Sanchez can be found in an abandoned building in [[B 06|B-06]], a small set of ruins in [[B 09|B-09]], and Sherman Bay in [[B 10|B-10]].}}
  {{Tipline|extra=Outcast Soldier|Content=Perhaps the best way to farm up 20 Outcast Soldier kills is to assist the Pathfinders against the neverending Outcast assault just north of Crest Village. You can even speed up the respawns by dumping the dead Outcasts' loot!}}
+
  {{Tipline|extra=Outcast Soldier|Content=Perhaps the best way to farm up 40 Outcast Soldier kills is to assist the Pathfinders against the neverending Outcast assault just north of Crest Village. You can even speed up the respawns by dumping the dead Outcasts' loot!}}
 
  |Reward = * 30,000 NC credits  
 
  |Reward = * 30,000 NC credits  
 
* XP depending on class
 
* XP depending on class
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  |Image_2 =  
 
  |Image_2 =  
 
  |Image_3 =  
 
  |Image_3 =  
  |Content = * Speak to Pathfinder Swamp Commander in [[F 04|F-04]] to begin the mission. He wants you to kill 6 of each:
+
  |Content = * Speak to Pathfinder Swamp Commander in [[F 04|F-04]] to begin the mission. He wants you to kill the following:
* [[Swamp Warrior]]
+
* Any 15 of: [[Swamp Warrior]], [[Big Swamp Warrior]], [[Marsh Hippo Bull]], [[Big Marsh Hippo Bull]], [[Big Marsh Saurus Bull]], [[Big Swamprider]]
* [[Herbalis Natura Carnivoris]]
+
* Any 10 of: [[Aurora Carnivoris]], [[Herbalis Natura Carnivoris]], [[Herbalis Agrimonia Carnivoris]], [[Herbalis Melaleuca Carnivoris]]
* [[Swamp Shaman]]
+
* 5 [[Swamp Shaman]]
 
* Return to the Pathfinder Commander in [[F 04]].
 
* Return to the Pathfinder Commander in [[F 04]].
   |Tipcontent ={{Tipline|extra=Finding mission targets|Content=Warriors can be hard to find at times. If you can't find any, you can kill Marsh Hippo Bulls or Big Swampriders for chance for them to appear. Herbalis plants can be found in clusters near Pathfinders camp. Shamans usually hang around on the edges of the zone.}}
+
   |Tipcontent ={{Tipline|extra=Finding mission targets|Content= Plants and Marsh Hippos can be found in F04 / F03. Shamans can be found in F02.}}
 
  | Reward=  * 25000 NC
 
  | Reward=  * 25000 NC
 
* XP depending on class
 
* XP depending on class
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* XP depending on class
 
* XP depending on class
 
** [[Private Eye]]: 375,000 XP in [[Dexterity]]
 
** [[Private Eye]]: 375,000 XP in [[Dexterity]]
** [[Spy]]: 5,000,000 XP in [[Dexterity]]
+
** [[Spy]]: 5,000,000 XP in [[Intelligence]]
 
** [[Tank]]: 5,000,000 XP in [[Constitution]]
 
** [[Tank]]: 5,000,000 XP in [[Constitution]]
 
** [[Psi Monk]]: 5,000,000 XP in [[Intelligence]]
 
** [[Psi Monk]]: 5,000,000 XP in [[Intelligence]]
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** Heavy combat weapon {{Item_DB_Link|name=NCPD TriDe Fusion Cannon}}
 
** Heavy combat weapon {{Item_DB_Link|name=NCPD TriDe Fusion Cannon}}
 
** Pistol weapon {{Item_DB_Link|name=Ryker Atomfist FP-26 Fusion Pistol}}
 
** Pistol weapon {{Item_DB_Link|name=Ryker Atomfist FP-26 Fusion Pistol}}
** Rifle weapon ??
+
** Rifle weapon {{Item_DB_Link|name=Tangent Lightbringer 2 FR-345}}
** Drone ??
+
** Drone {{Item_DB_Link|name=A&W Marksman Assault Drone RF-4}}
 
** Passive PSI module {{Item_DB_Link|name=Crahn Holy Spy Booster}}
 
** Passive PSI module {{Item_DB_Link|name=Crahn Holy Spy Booster}}
 
** Aggressive PSI module {{Item_DB_Link|name=Crahn Holy Frozen Ball Blast}}
 
** Aggressive PSI module {{Item_DB_Link|name=Crahn Holy Frozen Ball Blast}}
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* XP depending on class
 
* XP depending on class
 
** [[Private Eye]]: 600,000 XP in [[Constitution]]
 
** [[Private Eye]]: 600,000 XP in [[Constitution]]
** [[Spy]]: 8,000,000 XP in [[Dexterity]]
+
** [[Spy]]: 8,000,000 XP in [[Intelligence]]
 
** [[Tank]]: 8,000,000 XP in [[Constitution]]
 
** [[Tank]]: 8,000,000 XP in [[Constitution]]
 
** [[Psi Monk]]: 8,000,000 XP in [[Psychic power]]
 
** [[Psi Monk]]: 8,000,000 XP in [[Psychic power]]
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  |Reward= * 50.000 NC  
 
  |Reward= * 50.000 NC  
 
* XP depending on class (needs updating)
 
* XP depending on class (needs updating)
** [[Private Eye]]: 2,000,000 XP in [[Dexterity]]
+
** [[Private Eye]]: 3,500,000 XP in [[Dexterity]]
 
** [[Spy]]: 14,000,000 XP in [[Dexterity]]
 
** [[Spy]]: 14,000,000 XP in [[Dexterity]]
 
** [[Tank]]: 14,000,000 XP in [[Strength]]
 
** [[Tank]]: 14,000,000 XP in [[Strength]]
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  |Reward= * 100.000 NC
 
  |Reward= * 100.000 NC
* Grim chaser trophy
+
* {{Item_DB_Link|name=Grim Chaser Trophy}}
 
* XP depending on class (needs updating)
 
* XP depending on class (needs updating)
** [[Private Eye]]: 600,000 XP in [[Constitution]]  
+
** [[Private Eye]]: 1,050,000 XP in [[Constitution]]  
 
** [[Spy]]: 14,000,000 XP in [[Dexterity]]
 
** [[Spy]]: 14,000,000 XP in [[Dexterity]]
 
** [[Tank]]: 14,000,000 XP in [[Constitution]]
 
** [[Tank]]: 14,000,000 XP in [[Constitution]]
Line 408: Line 408:
 
  |Reward= * 50.000 NC  
 
  |Reward= * 50.000 NC  
 
* XP depending on class (needs updating)
 
* XP depending on class (needs updating)
** [[Private Eye]]: 2,000,000 XP in [[Dexterity]]
+
** [[Private Eye]]: 3,500,000 XP in [[Dexterity]]
 
** [[Spy]]: 14,000,000 XP in [[Dexterity]]
 
** [[Spy]]: 14,000,000 XP in [[Dexterity]]
 
** [[Tank]]: 14,000,000 XP in [[Strength]]
 
** [[Tank]]: 14,000,000 XP in [[Strength]]
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* {{Item_DB_Link|name=Explorers Knowledge CPU}}
 
* {{Item_DB_Link|name=Explorers Knowledge CPU}}
 
* XP depending on class (needs updating)
 
* XP depending on class (needs updating)
** [[Private Eye]]: 600,000 XP in [[Constitution]]  
+
** [[Private Eye]]: 1,050,000 XP in [[Constitution]]  
 
** [[Spy]]: 14,000,000 XP in [[Intelligence]]
 
** [[Spy]]: 14,000,000 XP in [[Intelligence]]
 
** [[Tank]]: 14,000,000 XP in [[Constitution]]
 
** [[Tank]]: 14,000,000 XP in [[Constitution]]

Latest revision as of 16:18, 16 October 2024

The CityMerc Pathfinders need your help! Pathfinder recruiters near the entrance to each major hub will direct runners to the numerous Pathfinder bases, starting with J-05 and Crest Village in C-05.

Pathfinder bases are ranked by danger-level:


Green-band missions (Grassland)

Runners can complete either the Grassland (C-08) or Wasteland (J-05) assignments first. After completing both sets, runners will be directed to the Orange-band swamp base in F-04 which is where the missions become sequential.

Mission 1 - Grassland Assignments (1/2) - Required Rank:/40

The Pathfinders want you to scout A09 for a destroyed Copbot and collect its memory bank to return to them.
Mission Time: 3 Days
Crest Village.jpg

Magnify-clip.png

Crest Village

  • Speak to Pathfinder Grassland Commander in the south-most building (closest to the ASG) of Crest Village in C-08 to begin the mission.
  • Find the Copbot dump site southeast of the Neocron entrance in A-09, at the coastline.
  • As you approach the dead Copbots, a tooltip will pop up directing you to follow the footprints and debris leading away.
  • Follow the trail northeast to find a body and Chaincraft.
  • Follow the burning scrap east into A-10 to find the Copbot Corpse.
  • Download the memory bank and return to the Pathfinder Grassland Commander in C-08.

Mission Rewards


Mission 2 - Grassland Assignments (2/2)

The Pathfinders want you to eliminate 1 Miles Sanchez and 20 Outcast Soldier!
Mission Time: 3 Days
  • Speak to Pathfinder Grassland Commander in C-08 to begin the mission.
  • Find Miles Sanchez and eliminate him, as well as 40 Outcast Soldiers.
  • Return to the Pathfinder Grassland Commander.


Mission Rewards


Green-band missions (Wasteland)

Mission 1 - Wasteland Assignments (1/2) - Required Rank:/40

The Pathfinders want you to intercept a mutant dead drop in I06 and deliver the contents back to J05.
Mission Time: 3 Days
PathfinderWastelandOutpost.jpg

Magnify-clip.png

Pathfinder Wasteland Outpost

DeadDropBarracks.jpg

Magnify-clip.png

Destroyed barracks

MutantDeadDrop.jpg

Magnify-clip.png

Mutant Dead Drop container

  • Speak to Pathfinder Wasteland Commander in J-05 to begin the mission.
  • Go to the destroyed barracks in I-06 to intercept a mutant dead drop.
  • Return with the Mutant Encrypted Intel to Pathfinder Wasteland Commander.
  • Take the Intel to the Pathfinder base in K-01.
  • Interrogate the prisoner about how to decrypt the Intel.
  • Return to the Pathfinder Wasteland Commander in J-05 with results of your interrogation.


Mission Rewards


Mission 2 - Wasteland Assignments (2/2)

Mission Time: 3 Days
  • Speak to Pathfinder Wasteland Commander in J-05 to begin the mission.
  • Talk to the Pathfinder Intelligence Officer outside to prepare for the Mutant attack.
  • Speak with the Officer each time between waves.
  • Return to the Pathfinder Wasteland Commander after the final attack.

Mission Rewards


Orange-band missions (Swampland)

After completing both sets of Green-band missions, runners will be directed to the Pathfinder Swamp Commander in F-04. Before you start buy 4 of the following drugs, for example in Crest Village:

Mission 1 - Swampland Assignments (1/2) - Required Rank:(Complete C08 and J05 first)

The Pathfinders want you to meet a swamp shaman (located in G 03) who is willing to help.
Mission Time: 3 Days
Youngshaman.jpg

Magnify-clip.png

Young Shaman

  • Speak to Pathfinder Swamp Commander in F-04 to begin the mission.
  • Go to the western part of G 03 and speak to the swamp shaman.
  • The young shaman gives you one of four different drugs and wants you to get 4 more of each.
  • In return for the drugs Young Shaman will give you a Swamp Antidote.
  • Return to the Pathfinder Commander in F 04.

Mission Rewards


Mission 2 - Swampland Assignments (2/2) - Required Rank:(Complete C08 and J05 first)

The Pathfinders want you to kill some inhabitants of the Swamplands while waiting on the antidote.
Mission Time: 3 Days

Mission Rewards


Orange-band missions (Mountain)

After completing the Swamp missions, runners will be directed to the Pathfinder Mountain Commander in H-08.

  • Bring a vehicle with you for this part.

Mission 1 - Mountain Assignments (1/2) - Required Rank:(Complete F04 first)

The Pathfinders want you to gather some intelligence from their sensors
Mission Time: 3 Days
Pathfinder j07.png

Magnify-clip.png

Pathfinder DataDisk J_07 Location

Pathfinder g06.png

Magnify-clip.png

Pathfinder DataDisk G_06 Location

Pathfinder e10.png

Magnify-clip.png

Pathfinder DataDisk E_10 Location

  • Speak to Pathfinder Mountain Commander in H-08 to begin the mission.
  • Drive to J-07 , G-06 and E-10
  • Collect the data drives from the towers/structures.
  • Return to the Pathfinder Commander in H 08.

Mission Rewards


Mission 2 - Mountain Assignments (2/2) - Required Rank:(Complete F04 first)

The Pathfinders want you to disable the triangulated source found in the scanner data.
Mission Time: 3 Days
  • Speak to Pathfinder Mountain Commander in H-08 to begin the mission. He wants you to disable the source:
  • Head over to E-09
  • You will get a way point when you are close.
  • If you have enough hacking, you will disable it when talking to it.
  • If no hack skill is detected, you will need to answer security questions.
  • Right answers are:
    • Crest
    • Big Hoverstation
    • Mk Prime
    • Disrupted Mechbeetle
  • Failing will result in a time out and some friends to keep you company while you are in time out.
  • Return to the Pathfinder Commander in H 08.

Mission Rewards


Orange-band missions (Desert)

After completing the Mountain missions, runners will be directed to the Pathfinder Desert Commander in J-10.

  • Optional to bring a vehicle with you for this part.

Mission 1 - Desert Assignments (1/2) - Required Rank:(Complete H08 first)

The Pathfinders want you to investigate what happened to the VIP convoy.
Mission Time: 3 Days
  • Speak to Pathfinder Desert Commander in J-10 to begin the mission.
  • Follow the instructions (road to the East) and you will end up in I-11
  • Collect the items from each vehicle.
  • Return to the Pathfinder Commander in J 10.

Mission Rewards


Mission 2 - Desert Assignments (2/2) - Required Rank:(Complete H08 first)

Kill Decayed and Warbots to secure the area and convince Twilight Guardian to sign the treaty
Mission Time: 3 Days
  • Speak to Pathfinder Desert Commander in J-10 to begin the mission. He wants you to kill 15 Warbots (any will count) and 15 Decayed mobs (Any in I-11 will do)
  • Head over to I-11
  • Kill 15 of each mob
  • Return to the Pathfinder Commander in J 10.

Mission Rewards


Orange-band missions (Canyon)

After completing the Desert missions, runners will be directed to the Pathfinder Canyon Commander in E-12.

  • Bring Poison Armors + AOE in your arsenal

Mission 1 - Canyon Assignments (1/2) - Required Rank:(Complete J10 first)

The Pathfinders want you to clear out the caves in the area
Mission Time: 3 Days
  • Speak to Pathfinder Canyon Commander in E-12 to begin the mission.
  • Kill 50 Chaos creatures (any will do) inside any of the Caves in either E-12 F-12 or E-13
  • Return to the Pathfinder Commander in E 12.

Mission Rewards


Mission 2 - Canyon Assignments (2/2) - Required Rank:(Complete J10 first)

Kill the Queen inside one of the Chaos Caves
Mission Time: 3 Days
  • Speak to Pathfinder Canyon Commander in E-12 to begin the mission. He wants you to kill the Chaos Queen.
  • Return to one of the caves and kill the Chaos Queen.
  • Return to the Pathfinder Commander in E 12.

Mission Rewards


Red-band missions (Desert)

After completing the Canyon missions, runners will be directed to the Pathfinder Desert Commander (another one) in K-15.

  • Bring Inquisition Armors and maybe a vehicle.

Mission 1 - Desert Assignments (1/2) - Required Rank:(Complete E12 first)

The Pathfinders want you to slap 15 Firemobs and 15 Sandcrawlers
Mission Time: 3 Days
  • Speak to Pathfinder Desert Commander in K-15 to begin the mission.
  • Kill 15 Firemobs K-15 K-16 or J-16
  • Kill 15 Sandcrawlers K-14
  • Return to the Pathfinder Commander in K 15.

Mission Rewards


Mission 2 - Desert Assignments (2/2) - Required Rank:(Complete E12 first)

Repair the broken trophy
Mission Time: 3 Days
  • Speak to Pathfinder Desert Commander in K-15 to begin the mission. He wants you to talk to Pierre Murdock.
  • Gather 3x bones, 3x Animal Skin and 3x Large Animal Limbs.
  • Hand those in to Pierre Murdock at Desert Racetrack.
  • Return to the Pathfinder Commander in K 15.

Mission Rewards


Red-band missions (Canyon)

After completing the Desert mission (K_15), runners will be directed to the Pathfinder Canyon Commander (another one) in I-16.

  • Bring Duranium Armors and maybe a vehicle.

Mission 1 - Canyon Assignments (1/2) - Required Rank:(Complete K15 first)

The Pathfinders want you to defend the power generator.
Mission Time: 3 Days
  • Speak to Pathfinder Canyon Commander in I-16 to begin the mission.
  • Talk to the Head Technician I-16
  • Kill the wave spawning
  • Rinse and repeat until the Head Technician is happy.
  • Return to the Pathfinder Commander in I 16.

Mission Rewards


Mission 2 - Canyon Assignments (2/2) - Required Rank:(Complete E12 first)

Turn in unressed parts and cry
Mission Time: 3 Days
  • Speak to Pathfinder Canyon Commander in I-16 to begin the mission. He wants you to give up all your hard working unressed tech's
  • Turn in 15x L-parts, 15x T-parts and 15x E-parts.
  • Close the dialog with the Pathfinder Commander in I 15.

Mission Rewards