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Difference between revisions of "User talk:Biglines"

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** doy_tunnel_surface
 
** doy_tunnel_surface
 
* I've not added any overlay icons or set the colours yet, maybe you have some ideas for colour and I'll get some done tonight for you. --[[User:Brammers|Brammers]] 14:57, 24 June 2008 (BST)
 
* I've not added any overlay icons or set the colours yet, maybe you have some ideas for colour and I'll get some done tonight for you. --[[User:Brammers|Brammers]] 14:57, 24 June 2008 (BST)
 +
 +
== Doy Tunnel Map icons ==
 +
 +
Sure you can create the icons, here is a short guide to doing them.
 +
 +
* The files neeed to be transparent 24bit PNG's. We are going for top quality here. ;) You can have semi-transparent PNG's if you want.
 +
* For icons for the Map Key
 +
** The map key can be seen [[Template:Mapkey]] if you want to see the Key thats used.
 +
** The size of the icons for the Map key is fixed at 16x16 pixels
 +
** The standard file naming format is Map Icon <Type name> - so Doy Tunnel up would be '''Map Icon Doy Tunnel Up.png'''
 +
* For icons for the overlays
 +
** The size of the file is upto you, but please make sure the size is even ie 22 x 22 or even 16 x 18
 +
**  The standard file naming format is Map Overlay <Type name> - so Doy Tunnel up would be '''Map Overlay Doy Tunnel Up.png'''
 +
* Once you done the icons, upload the images and leave a message on the talk page, as I need to add some data to point to the image files and adjust the map template. (Only sysops can change these pages)
 +
* I normaly protect the icons images to stop any potential vandalism, what I'll is protect them when you are happy with the icons. This will allow you to upload new versions of your icons and fiddle with them until you are happy with the resuts.
 +
* A little note, the wiki cache has a habbit of kicking in when you dont want it to. To clear the cache for a page just add '''?action=purge''' to the end of the URL in your address bar
 +
* Any other questions just ask, and thanks again for your hard work.
 +
 +
--[[User:Brammers|Brammers]] 15:48, 24 June 2008 (BST)

Revision as of 14:48, 24 June 2008

MediaWiki:NewUserMessage

Welcome

Welcome to NCWiki! Check out the Community Portal Here to see what's going on.[admin] Logan Ford • (talk)11:30, 14 April 2008 (BST)

NC-Wiki

Hi there, well Delphi owned the NC-Wiki domain and he left the domain expire, partly because very few people were working on it. Then it was decided to bring in under the techhaven network, and allow access to the Item DB.

Now we got a good team working on it, and users like you adding new content the wiki is growing every day.

Any other questions, please ask me or User:Delphi --Brammers 01:33, 6 June 2008 (BST)

A Short History of the website formally known as the nc-wiki.com:

Originally the wiki was within the domain name www.nc-wiki.com and was launched fairly unsucesfully within the beginning of November 2006 (See here) by myself Solid Rock and Brammers. At the time it was felt that the wiki could be a fansite which could exist as its own entity, and we felt that the more people used it the more the project would grow. However the lack of help from the Neocron Community was damaging to the project. The domain name was purchased for one year by myself and webspace was donated by Brammers on the THN server, however once the one year was up we went into discussion with the THN to rehost and rebrand the Wiki under the Techhaven Network Banner. The relaunch happened at the begining of this year, and was a massive success, currently within the THN domain we are the second largest hitting sites, and are regularly getting around 20,000 page views per month - obviously at certain times we are getting more hits than others, but we are definately surviving well. I personally feel the move to the THN was the best move the wiki has done, and now we have access to such a wealth of contributors, like yourself, who are now working towards building up the articles and getting a good framework in place for other runners. We also have some exceptional programmers (Brammers) who have made somethings which would never have happened under the nc-wiki.com banner happen, eg. the link to the THNDB and the mapping API to name but two. All in all we seem to be going from strength to strength, and hope we last for a good while yet! If you want any more information just leave a message on my Talk page! δρDelphi (t)(c) 14:01, 6 June 2008 (BST)

Subpages

I see you have marked a page as in your own space, however it is in the main domain of the wiki, if you want to place pages within your own space (and if you look at my own page you will see I have a large number of personal space pages) then it is best to put it in a subpage of your username, for example my development page (well one of them) is at User:Delphi/Dev01 the forward slash makes it a subpage! I have moved your genotoxic mission data to User:Biglines/Geno and placed a link on your page for you δρDelphi (t)(c) 00:58, 10 June 2008 (BST)

Thank you, sorry about that, although maybe it was a good idea for other to contribute? Just didn't have to list it anywhere, but ok ;) --Biglines 08:51, 10 June 2008 (BST)

Genotoxic suit

Hi there, Thanks for the correction.

<itemdb:show_full_details items="2167"/>

Hopefully the details are all correct, if they are not, please let me know. --Brammers 10:50, 11 June 2008 (BST)

Vehicles

Hi there,

Which vehicle keys look messed up? I had a look at the list, and it looks ok. I do have the full set of vehicle BP's so I can check them, but give me a clue to why you think they are messed up! --Brammers 10:00, 18 June 2008 (BST)

Vendors and searching

I've got something planned in the pipeline for Item DB 1.5.x to allow wiki articles to be automactically linked to a items, when a Item DB tag is used. So when you view one of the food items on the Item DB, there would be a link to Chez Sypher page. So the theory goes, when someone does a page on what a smuggler sells, the Item DB will be able to link to that page.

The interfaces to link pages and items will be in the THN API, and will be open to other sites to provide links. See the THNapi:Linking_Commands_Guide for a bit more information, but that document needs updating a little...and I also need to write the code.

As for searching for items in the wiki, that an issue on my list as well, unfortunatly I don't have a solution. This is due to the way the wiki works with searching. --Brammers 14:07, 19 June 2008 (BST)

Smuglers and vendors

Bit of a tricky one. For now I sugguest each smuggler has it's own page, named something like Smuggler (Cannons), Smuggler (Vehicles) etc. I do think each smuggler deserve their own page, as each of them is unique, and in different locations.

As for Shop vendors, their is most likely a page for them, like Brothers in Arms and Archer & Wesson. They really could do with expanding with their locations, and if you really feel up for it, listing each item sold by each NPC. --Brammers 15:19, 19 June 2008 (BST)

Subpages - normally, we don't allow subpages within the main namespace. (See the Neocron_Wiki:Site_Policy). However I can see the issue of the page becoming very long, if you put every seller and every item on.

For now, put thme in a page like Archer & Wesson (Low Tech Ammo Vendor), but expect the page to be moved or renamed at a later date, while myself and the rest of wiki admin team decide on the best way forward. I'll point you to the dicussion when it comes up. --Brammers 16:43, 19 June 2008 (BST)

Nice work!

I've seen what you done of a few of the the vendors, it's looking very good. If you find any items missing or icons missing, please put them on the talk page of the vendor, and I'll make sure they get updated.

One other thing, which I want to thank you for, as you have helped me in another way. I've been using your vendor pages as test pages for the next release of the THN API.

I've just completed some new cache code for the THN API so it runs as fast as it can. You may have noticed when you save a page, it can take a while to save, like upto 30 seconds or more. Well some early tests on the test server, it's down to less than a second, which I'm sure will help you and everyone else. I'm hoping to get this new release out early next week.

Thanks! --Brammers 01:18, 20 June 2008 (BST)

Vendor Items

Nice to see the work on vendors going ahead, it was i believe envisaged to capture this data as part of the mapping project. Take for Example A 06 , I have started detailing the mobs found there, the NPC's and areas of interst. For each area of interest i plan to create a new page and define what is there. Now for the Vendors, The only vendors found in this section are at the Factory so i plan to utilise Reactions Page as it links directly from the map i.e. Simmons Factory

On this page i plan to detail All the vendors that can be found here and what they sell via links to their own page. As each Factory sell roughly the same stuff these vendor pages would feed links to most if not all the factory pages. Thus avoiding the need to Create from scratch each and every vendor in game. Anyways must pack as i am off so have a good weekend!! --[admin] Logan Ford • (talk) 10:00, 20 June 2008 (BST)

Vendor pages

Carry on as before but for the items use link_icon instead.

<itemdb:link_icon items="807"/>

<itemdb:link_icon items="807"/>

When the new release is out, the appearence will change to look a little like this.

<itemdb:icon style="none" items="807"/> <itemdb:link items="807"/>

Any questions just ask. --Brammers 19:54, 21 June 2008 (BST)

DoY Tunnels

  • Just wanted to add a quick well done on that first page - looks great and is exactly what we need to make each page conform to the same standards! δρDelphi (t)(c) 14:14, 24 June 2008 (BST)
  • Nice work there Biglines on the Tunnel A! Just a few things about the map plugin, is we can add new map types and icons if needed, like you can have a key for going from a level 1 tunnel to a level 2 or something else. Also the map plugin can overlay icons onto an existing map if needed. Just let me know what you like, and I can adjust the map setting files to help you out. --Brammers 14:31, 24 June 2008 (BST)


  • Ok I've added the map types for the tunnels as requested
    • doy_tunnel_down
    • doy_tunnel_up
    • doy_tunnel_surface
  • I've not added any overlay icons or set the colours yet, maybe you have some ideas for colour and I'll get some done tonight for you. --Brammers 14:57, 24 June 2008 (BST)

Doy Tunnel Map icons

Sure you can create the icons, here is a short guide to doing them.

  • The files neeed to be transparent 24bit PNG's. We are going for top quality here. ;) You can have semi-transparent PNG's if you want.
  • For icons for the Map Key
    • The map key can be seen Template:Mapkey if you want to see the Key thats used.
    • The size of the icons for the Map key is fixed at 16x16 pixels
    • The standard file naming format is Map Icon <Type name> - so Doy Tunnel up would be Map Icon Doy Tunnel Up.png
  • For icons for the overlays
    • The size of the file is upto you, but please make sure the size is even ie 22 x 22 or even 16 x 18
    • The standard file naming format is Map Overlay <Type name> - so Doy Tunnel up would be Map Overlay Doy Tunnel Up.png
  • Once you done the icons, upload the images and leave a message on the talk page, as I need to add some data to point to the image files and adjust the map template. (Only sysops can change these pages)
  • I normaly protect the icons images to stop any potential vandalism, what I'll is protect them when you are happy with the icons. This will allow you to upload new versions of your icons and fiddle with them until you are happy with the resuts.
  • A little note, the wiki cache has a habbit of kicking in when you dont want it to. To clear the cache for a page just add ?action=purge to the end of the URL in your address bar
  • Any other questions just ask, and thanks again for your hard work.

--Brammers 15:48, 24 June 2008 (BST)