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  • ''This PSI-module raises general defensive power of the targets body'' This module offers a temporary increase of the target's skill points. The amount of points increased is not dependent on caster stats, on
    4 KB (600 words) - 19:58, 27 October 2021

Page text matches

  • ==PSI Power(PPW)== ...si energy pool. It has also a moderate influence on frequency and range of PSI modules.
    738 bytes (113 words) - 19:21, 31 December 2022
  • ...for them to become good fighters in the traditional sense. In the area of Psi skills, however, all avenues of development are open to them. ...morally strengthened populace revolted against the heartless regime of the Psi Monks. The Monks were persecuted and driven underground. Following civil re
    1 KB (183 words) - 00:19, 24 September 2010
  • ...particular emotional or intellectual prowess, a GenTank cannot develop any Psi skills. ===Base Primary Skill Caps===
    2 KB (280 words) - 17:21, 12 September 2021
  • ...ontypes a set of up to 3 skills are defined that are used to caclulate the skill requirements to use this item. ==== PSI Weapon Requirements ====
    1 KB (193 words) - 18:10, 3 August 2008
  • Every time, you gain a new level, you gain 5 Skill-points which you can distribute to your Subskills. * [[Psi use|Psi Use]] (PSU)
    1 KB (163 words) - 13:59, 28 March 2022
  • ...ist points spent under the [[Constitution]] a [[:Category:Main_Skills|main skill]], plus any resist bonuses applied from [[implants]], plus bonuses applied ==[[PSI shields|Shield]] layer==
    2 KB (345 words) - 20:57, 12 May 2022
  • *[[PSI Use]] ...e for the efficiency of PSI modules and impacts the size of your available PSI pool.
    3 KB (529 words) - 21:13, 8 September 2021
  • [[Image:Prof_psi.jpg|thumb|Psi Glove]] ...To achieve this, force is not only the second but the first choice! The [[Psi Monk]] is because of his suprerior psionic the logical alternative. No othe
    2 KB (302 words) - 17:21, 15 September 2021
  • == The Skill Window (F5) == [[File:Skill_Window_Explained.png|100px|frame|center|Skill Window Explanation]]
    5 KB (729 words) - 11:02, 5 October 2023
  • [[Image:Prof_psi.jpg|thumb|Psi Glove]] *{{Item_DB_Link|name=PSI Booster 1}}x3
    2 KB (285 words) - 17:29, 15 September 2021
  • ===Base Primary Skill Caps=== *[[PSI]]: 20
    998 bytes (149 words) - 01:00, 12 February 2008
  • [[spy]] - skill and intelligence lends to [[Construction|Crafting]] and the finer weapons, [[Psi Monk]] - Masters of [[APU|aggresive]] and [[PPU|passive]] [[psi use]],
    942 bytes (144 words) - 08:20, 25 June 2013
  • ...must be aware of the fact that this Runner can never be as good in any one skill as a class specializing in that particular area. ...beneath him. However, he has the potential of becoming a bounty hunter, a Psi fighter, a playboy, or even a criminal. Nevertheless, it is a long road to
    3 KB (478 words) - 11:41, 29 March 2010
  • ...rivate Eyes can use only a few weak PSI modules. Tanks cannot use or level PSI at all. PSI is broken into two categories: Aggressive Psi Use (APU) and Passive Psi Use (PPU).
    3 KB (506 words) - 12:58, 23 October 2021
  • ...want to sell made up weapons. The [[Spy|spies]] dominate this field, but [[Psi Monk|monks]] can concur because of their speed. ...the game by identifying [[rare part|rare parts]] for rare weapons if your skill level is high enough. High investment, high return profession. If you can g
    2 KB (337 words) - 13:53, 28 September 2021
  • ''This PSI-module raises general defensive power of the targets body'' This module offers a temporary increase of the target's skill points. The amount of points increased is not dependent on caster stats, on
    4 KB (600 words) - 19:58, 27 October 2021
  • *APU - [[PSI|Aggressive Psi Use]] *[[Poke]] - The act of installing an [[Implants|implant]] using the implant skill.
    2 KB (341 words) - 00:08, 8 April 2013
  • ...Y''. The first is the combat rank (CR), the second your skill rank (SR) or skill level. ...sions (like faction epic missions) require that you have a certain minimum skill level to start them.
    3 KB (441 words) - 13:12, 15 March 2021
  • * [[PSI Use]] 4.32 ...ame for implants. This means a [[poke|poker]] with an [[implants|Implant]] skill of 115 or more is required to equip this implant.
    530 bytes (71 words) - 15:05, 22 March 2010
  • ...hen the base value has been passed. The increase is designed in a way that skill investments are only really sensible to a certain degree – while the play ...for all classes. Therefore these areas are balanced through the number of skill points available to the particular classes.
    9 KB (1,158 words) - 11:07, 13 March 2021

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