Latest Neocron News and Information

  • New test server patch #563 has been released to Vedeena

Difference between revisions of "Berserker"

From Neocron Wiki
Jump to: navigation, search
m
m
Line 2: Line 2:
 
== Job ==
 
== Job ==
  
Cutting and stabbing weapons are a Berserk’s first choice. Swords, metal claws and light sabers are typical tools of the trade. Not being burdened by cumbersome weapons or ammunition, a Berserk is more agile than a heavily armed [[Runner]] an advantage he puts to good use in combat. Anyone underestimating a Berserk might well find himself floored and resting in pieces in no time at all. [[Gentank]]s and [[Private Eye]]s most commonly use their physical prowess for this job.
+
Cutting and stabbing weapons are a Berserk’s first choice. Swords, metal claws and light sabers are typical tools of the trade. Not being burdened by cumbersome weapons or ammunition, a Berserker is more agile than a heavily armed [[runner]] an advantage which he puts to good use in combat situations. Anyone underestimating a Berserker might well find himself floored and resting in pieces in no time at all. [[Gentank]]s and [[Private Eye]]s most commonly use their physical prowess for this job.
  
 
== Classes and Skills ==
 
== Classes and Skills ==
 
  
 
'''Classes available:''' [[Gentank]], [[Private Eye]]
 
'''Classes available:''' [[Gentank]], [[Private Eye]]
Line 12: Line 11:
  
 
'''Secondary skills:''' [[Hack|Hacking]] (HCK), [[Hightech combat]] (T-C), [[Athletics]] (ATH)
 
'''Secondary skills:''' [[Hack|Hacking]] (HCK), [[Hightech combat]] (T-C), [[Athletics]] (ATH)
 +
 +
== Hint ==
 +
[[Weapon Lore]], since [[Patch_Notes#167|2.2]] is an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary [[intelligence]] based [[subskill]].
 +
 
[[Category:Character_Professions]]
 
[[Category:Character_Professions]]
 
[[Category:Character_Creation]]
 
[[Category:Character_Creation]]
 
== Hint ==
 
[[Weapon Lore]], since [[patch 2.2|2.2]] is an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary int-based subskill.
 

Revision as of 19:54, 30 December 2008

A Claw weapon designed for Melee Tanks and Melee PE's.

Job

Cutting and stabbing weapons are a Berserk’s first choice. Swords, metal claws and light sabers are typical tools of the trade. Not being burdened by cumbersome weapons or ammunition, a Berserker is more agile than a heavily armed runner an advantage which he puts to good use in combat situations. Anyone underestimating a Berserker might well find himself floored and resting in pieces in no time at all. Gentanks and Private Eyes most commonly use their physical prowess for this job.

Classes and Skills

Classes available: Gentank, Private Eye

Primary skill: Melee combat (M-C)

Secondary skills: Hacking (HCK), Hightech combat (T-C), Athletics (ATH)

Hint

Weapon Lore, since 2.2 is an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary intelligence based subskill.