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  • ...uires a commitment to a specific skill, as it cannot be changed later. WoC skills are dependent on the class of the character. Weapons requiring WoC levels u == Available WoC Skills ==
    4 KB (771 words) - 16:43, 4 July 2023
  • |Reward=*5,000 Experience Points to all [[:Category:Main Skills|Main Skills]] |Reward=*10,000 Experience Points to all Main Skills
    7 KB (1,022 words) - 13:27, 11 February 2023
  • |Reward = *5,000 Experience Points to all [[:Category:Main Skills|Main Skills]] |Reward = *10,000 Experience Points to all Main Skills
    8 KB (1,266 words) - 19:07, 10 January 2023
  • Inteligence (INT) is one of the main skills for your character. [[Category:Main Skills]]
    3 KB (529 words) - 21:13, 8 September 2021
  • ...ilable for you to use in-game, and change your assignment of caps for your main statistics [[Intelligence]], [[Strength]], [[Constitution]], [[Dexterity]] ''Main article'' [[Spy]]
    8 KB (1,178 words) - 20:08, 12 September 2021
  • Subskills are the runners abilities connected to the main skills.
    1 KB (163 words) - 13:59, 28 March 2022
  • |Reward = * 5,000 Experience Points to all [[:Category:Main Skills|Main Skills]] |Reward = * 10,000 Experience Points to all Main Skills}}
    9 KB (1,359 words) - 12:11, 1 October 2023
  • ...Implant skill also allows to use nanite injectors that can substitute PSI skills. To install higher TL implants, you'll need a higher TL tool and some {{Ite ...in the game world and it's essential skill for capturing the [[Outpost]]s, main pvp activity in the game. Hacking is half trade, half combat skill.
    4 KB (681 words) - 00:23, 13 June 2021
  • ...e Hacknet, respectively the FullHacker, there are special calculations for skills and subskills – however the are limited to the Hacknet! These values are based on the skills Intelligence, Hacking, as well as Body Health (Healthpool), Endurance (Stam
    9 KB (1,158 words) - 11:07, 13 March 2021
  • * 4 character classes with 5 main skills and 32 subskills each * 7 trade skills and thousands of recipes
    3 KB (463 words) - 08:08, 10 October 2016
  • How skills effect weapon usage in Neocron 2.2 <br /> ...e Hacknet, respectively the FullHacker, there are special calculations for skills and subskills – however the are limited to the Hacknet!
    10 KB (1,284 words) - 13:43, 16 March 2013
  • ...e labour of many Trade Skillers for it to run smoothly. The two main Trade Skills are ressing and constructing... these are used for basic construction of we Recycle and Repair are the secondary Trade Skills, these are the skill points that the following: res/consters, Tanks, or Mon
    7 KB (1,236 words) - 15:42, 22 March 2010
  • [[Image:InsideMC5.JPG|thumb|180px|Inside the MC5 Main Building]] ...hem. You will find them inside the main building and also just outside the main building.
    8 KB (1,287 words) - 20:27, 12 December 2023
  • ...than this. Sewer crates require about 30 HCK, Sentinal/Cyberguard bots 50, Main Sewer access IF about 50, hacking dropped belts and backpacks is said to re ...ed by your Intelligence skill. Many subskills seem to be affected by their main skill level as well. I will try to confirm this as soon as possible.
    5 KB (959 words) - 21:11, 8 September 2021
  • General discussion, Runner announcements, Services - Advertise your skills here, Events - Keep an eye out for in game events, Auctions, Clan Recruitme .... They are used to gain experience points in all [[Skills#Main_Skills|main skills]], credits, faction sympathy and [[Soullight|Soul Light]].
    6 KB (1,005 words) - 09:15, 6 October 2023
  • == Classes and Skills == '''Secondary skills:''' [[Psi power]] (PPW), [[Psi use]] (PSU), [[Implants|Implant]] (IMP)
    10 KB (1,749 words) - 18:22, 13 September 2021
  • *5,000 Experience Points to all Main Skills
    6 KB (950 words) - 13:25, 3 July 2023
  • ...ner]]), you will be asked to choose a profession, class, name, appearance, skills & faction. This section of the guide will help you make these decisions. ...les without having to pick the driver profession. You can also change your skills at any time to effectively completely change your playstyle.
    34 KB (5,305 words) - 12:32, 13 January 2024
  • * Team XP applies to secondary main skills
    16 KB (2,215 words) - 15:58, 2 November 2023
  • ...updated with the aim of ensuring everyone gets a better start to the game. Skills have been reworked to not only keep in-line with profession choices, but en * Re-worked the code-base for starter gear and skills (increased the columns for items from 8 to 16);
    173 KB (26,640 words) - 21:28, 21 December 2018

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