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Difference between revisions of "Poison"
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| − | + | <center>[[Image:Icon poison.png|300px]]</center> | |
| − | Poison damage | + | == Overview == |
| + | [[File:Dmg_poison.png|32px|link=Poison]][[Poison|<span style="color:#00d200"><b> Poison</b></span>]] is one of the 6 primary damage types within Neocron, dealt mostly by wild animals and PSI attacks. | ||
| − | + | == PvE considerations == | |
| + | Poison damage is most commonly seen in Swamp area, but a lot of animals and dungeon mobs can do poison damage. Mob poison damage often inflicts stacks of '''Poisoned''' negative effect, dealing poison damage over time. | ||
| − | + | == PvP considerations == | |
| + | Native poison damage is very rare, mostly seen from APU PSI attacks. Some lowtech weaponry can be modded to deal poison damage as a subtype. Without APU around, Poison resist has the lowest priority for capping. | ||
| + | === Weapon families dealing Poison damage === | ||
| + | * [[Junk knife]] | ||
| + | * [[Claw]] | ||
| + | * [[Sword]] | ||
| + | * Most offensive [[PSI combat|PSI modules]] have Poison damage version | ||
| − | + | === Weapon modding === | |
| + | Weapons that can be modded to deal poison damage | ||
| + | * [[Nailgun]] | ||
| + | * Ionic shotgun [[Ionic shotgun rifle|rifle]], [[Ionic shotgun pistol|pistol]], [[Ionic shotgun cannon|cannon]] | ||
| + | * [[Grenade launcher]] | ||
| + | * [[Flamethrower]] | ||
| − | + | [[Wisdom of Ceres|WoC]] weapons: | |
| + | * [[HVAP-100 Freeman Pistol]] | ||
| + | * [[Ceres Assault Rifle CAR-47]] | ||
| + | * [[Infiltration Assault Rifle IAR-47]] | ||
| + | * [[Juggernaut Crossbow Pistol]] | ||
| + | * [[Juggernaut Crossbow Rifle]] | ||
| − | + | == Defense == | |
| + | * Resist skill: [[Resist poison]] | ||
| + | * STR-based armor: Carbon, Kevlar, Viper King, Carbonsilk | ||
| + | * INT-based armor: Poison protection belt, Krokydolith | ||
| + | * PSI-based armor: Chrysotile | ||
| + | * [[Powered Armour]]: [[Private Eye]] camo, Genotoxic suit | ||
| + | * PSI shield: [[PSI shields|Protector]] | ||
| + | * Nanites: {{Item_DB_Link|name=Cryton Mixed PR-Protection Nanites}}, {{Item_DB_Link|name=Cryton ProToxic Nanites}} | ||
Revision as of 12:40, 20 May 2025
Overview
Poison is one of the 6 primary damage types within Neocron, dealt mostly by wild animals and PSI attacks.
PvE considerations
Poison damage is most commonly seen in Swamp area, but a lot of animals and dungeon mobs can do poison damage. Mob poison damage often inflicts stacks of Poisoned negative effect, dealing poison damage over time.
PvP considerations
Native poison damage is very rare, mostly seen from APU PSI attacks. Some lowtech weaponry can be modded to deal poison damage as a subtype. Without APU around, Poison resist has the lowest priority for capping.
Weapon families dealing Poison damage
- Junk knife
- Claw
- Sword
- Most offensive PSI modules have Poison damage version
Weapon modding
Weapons that can be modded to deal poison damage
- Nailgun
- Ionic shotgun rifle, pistol, cannon
- Grenade launcher
- Flamethrower
WoC weapons:
- HVAP-100 Freeman Pistol
- Ceres Assault Rifle CAR-47
- Infiltration Assault Rifle IAR-47
- Juggernaut Crossbow Pistol
- Juggernaut Crossbow Rifle
Defense
- Resist skill: Resist poison
- STR-based armor: Carbon, Kevlar, Viper King, Carbonsilk
- INT-based armor: Poison protection belt, Krokydolith
- PSI-based armor: Chrysotile
- Powered Armour: Private Eye camo, Genotoxic suit
- PSI shield: Protector
- Nanites: ,
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