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- | race = Mechanical [[Category:Mechanical NPC's]]560 bytes (69 words) - 20:16, 16 March 2021
- | race = Mechanical | race = Mechanical1 KB (146 words) - 22:41, 8 March 2021
- | race = Mechanical [[Category:Mechanical NPC's]]634 bytes (80 words) - 20:56, 16 March 2021
- | race = Mechanical | creature = Mechanical939 bytes (131 words) - 21:14, 27 April 2020
- | creature = Mechanical [[Category:Mechanical NPC's]]632 bytes (82 words) - 03:40, 4 March 2021
- | race = Mechanical Hoverbots are massive mechanical robot type devices which were used during the [[Ceres]] war. After the dest1 KB (185 words) - 18:11, 1 March 2021
- | race = Mechanical Hoverbots are massive mechanical robot type devices which were used during the [[Ceres]] war. After the dest1 KB (190 words) - 10:34, 8 March 2021
- | creature = Mechanical [[Category:Mechanical NPC's]]971 bytes (142 words) - 17:41, 12 March 2021
- [[Category:Mechanical NPC's]]347 bytes (31 words) - 20:45, 16 March 2021
- [[Category:Mechanical NPC's]]391 bytes (39 words) - 20:33, 16 March 2021
- [[Category:Mechanical NPC's]]364 bytes (34 words) - 20:51, 16 March 2021
- [[Category:Mechanical NPC's]]371 bytes (35 words) - 20:48, 16 March 2021
- [[Category:Mechanical NPC's]]371 bytes (35 words) - 20:51, 16 March 2021
- | race = Mechanical464 bytes (54 words) - 18:52, 12 August 2018
- TODO are they mechanical? categorize accordingly <!--[[Category: Mechanical NPC's]] -->1 KB (213 words) - 11:53, 25 March 2015
- | race = Mechanical [[Category:Mechanical NPC's]]2 KB (218 words) - 16:08, 19 April 2023
- | race = Mechanical [[Category:Mechanical NPC's]]2 KB (222 words) - 20:23, 1 May 2023
- | creature = Mechanical [[Category:Mechanical NPC's]]2 KB (382 words) - 10:34, 8 March 2021
- - Mechanical (Energy Generator, Processor, Hydraulic Parts)921 bytes (153 words) - 12:32, 9 March 2021
- ...the 6 primary damage types within Neocron, and is commonly delivered by [[mechanical]] mobs, and hightech weapons. Some weapons can do two or more damage types,987 bytes (156 words) - 23:10, 25 September 2012
- | creature = Mechanical [[Category: Mechanical NPC's]]3 KB (408 words) - 17:57, 12 March 2021
- | creature = Mechanical [[Category:Mechanical NPC's]]3 KB (461 words) - 10:31, 8 March 2021
- ...ron police force and maybe cover possible plotholes in having a completely mechanical police force.1 KB (184 words) - 08:36, 26 March 2010
- [[Category:Mechanical NPC's]]1 KB (214 words) - 17:50, 12 March 2021
- *[[:Category:Mechanical NPC's]] Bots!2 KB (311 words) - 21:58, 24 February 2008
- ...bskill, hacking is used to open locked doors, supply caches and corpses of mechanical enemies, like Warbots.3 KB (409 words) - 20:13, 14 September 2021
- Used to hack open electronic containers, doors, corpses of mechanical enemies or to enter [[Hacknet]]. Currently TL of the tool doesn't matter at4 KB (690 words) - 09:37, 26 January 2023
- ...dvantages and drawbacks. Each category further splits into 2 types, simple mechanical weapons based on old designs or high tech energy weapons, called Lowtech or5 KB (691 words) - 10:25, 7 July 2023
- | [[Mech Haven]] || H10 || A secure facility filled with hostile mechanical enemies, it's purpose is unknown6 KB (945 words) - 13:23, 31 October 2023
- ...re than just business; more than the co-development of next-generation bio-mechanical implements. The connection is said to be between BioTech CEO Seymour Jordan6 KB (922 words) - 13:57, 28 October 2013