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Difference between revisions of "Fire"

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Fire damage is one of the main damage types in Neocron.
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<center>[[Image:Icon fire.png|300px]]</center>
  
Fire damage is commonly dealt as a secondary weapon type by explosives, by flamer weapons, and most importantly, by [[Fire Mobs]].
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== Overview ==
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[[File:Dmg_fire.png|32px|link=Fire]][[Fire|<span style="color:#ff7f27"><b> Fire</b></span>]] is one of the 6 primary damage types within Neocron, commonly dealt by explosives, PSI modules and some high-tech weapons.
  
Fire damage is resisted by Fire Resistance, located on some pieces of physical armor, some [[Powered Armor]] suits, and the [[Resist fire]] [[Constitution]] skill.
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== PvE considerations ==
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Fire damage is dealt mostly by the wildlife in the Canyon and Steppe areas. Low level mutants can be equipped with flamers or laser weapons that will deal fire damage. Fire is also a part of explosive weapons used by Launcher Cyclops and Warbots. Mutant flamers and PSI attacks will often inflict stacks of '''Burning''' negative effect, that will do fire damage over time. [[Fire Mobs]] exclusively deal fire damage and they do not require hacking, making them a very popular target of [[Tech Part]] farming. Burning can be removed by [[Cleanse modules]].
  
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== PvP considerations ==
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Fire damage is rarely a primary damage type, but most weapons can be modded for it, both by adding fire as a subtype or Burning stacks.
  
Though fire damage is rarely the main damage type of an NPC or player's weapon, it is important because [[Fire Mobs]] do not require hacking to access their loot (including [[Tech Part]]) making them a common rare part farm mob.
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=== Weapon families dealing Fire damage ===
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* [[Flamethrower]]
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* [[Rocket launcher]]
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* [[Incendiary grenade]]
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* [[Mini rocketlauncher]]
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* [[Laserblade]]
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* Katana variant of [[Sword]]
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* Laser [[Laser rifle|rifle]], [[Laser pistol|pistol]], [[Laser cannon|cannon]]
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* [[Laser drone|Laser]], [[Missile drone|missile]], [[Rocket drone|rocket]], [[Kamikaze drone|kami]], [[Particlebeam drone|particlebeam]], [[Ion drone|burning ion variant]] drones
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* Most offensive [[PSI combat|PSI modules]] have Fire damage version
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* [[Assault Tank|Rhino LR]] gunner weapon
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* [[Speedbike]] and [[Trike|Scorpion Trike]] gunner rocket weapons
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* [[Scout Glider|Glider]] and [[DOY Hoverbomber|Hoverbomber]] bomber seat weapon
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=== Weapon modding ===
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Most of the weapon families can be modded for fire damage either by adding fire damage to their primary damage type or adding fire damage over time.
  
Weapons can be modded to do Fire damage using a napalm or similar mod. 
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== Defense ==
 
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* Resist skill: [[Resist fire]], [[Resist psi]] will provide additional protection when hit by Fire-based PSI attack
Fire resistance is primarily important because of fire mobs.
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* STR-based armor: Battle, Inquisition, Kevlar, Leather, Glass fiber
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* INT-based armor: Energyfield, Fire protection belts, Krokydolith, Holographic projection suit
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* PSI-based armor: Crahn shelter, Crahn spirit, Chrysotile
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* PSI shield: [[PSI shields|Protector]]
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* [[Powered Armour]]: Camo, Genotoxic
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* Nanites: {{Item_DB_Link|name=Cryton Mixed PR-Protection Nanites}}, {{Item_DB_Link|name=Cryton ProBurn Nanites}}

Latest revision as of 18:50, 20 May 2025

Icon fire.png

Overview

Dmg fire.png Fire is one of the 6 primary damage types within Neocron, commonly dealt by explosives, PSI modules and some high-tech weapons.

PvE considerations

Fire damage is dealt mostly by the wildlife in the Canyon and Steppe areas. Low level mutants can be equipped with flamers or laser weapons that will deal fire damage. Fire is also a part of explosive weapons used by Launcher Cyclops and Warbots. Mutant flamers and PSI attacks will often inflict stacks of Burning negative effect, that will do fire damage over time. Fire Mobs exclusively deal fire damage and they do not require hacking, making them a very popular target of Tech Part farming. Burning can be removed by Cleanse modules.

PvP considerations

Fire damage is rarely a primary damage type, but most weapons can be modded for it, both by adding fire as a subtype or Burning stacks.

Weapon families dealing Fire damage

Weapon modding

Most of the weapon families can be modded for fire damage either by adding fire damage to their primary damage type or adding fire damage over time.

Defense