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Difference between revisions of "Dungeons"

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! Dungeon !! Location(s) !! Note
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| [[Point_Red_Storage|Storage Halls]] || B07, B10, D09 || Weapon wielding mutants protecting their leader, Doom Harbinger  
 
| [[Point_Red_Storage|Storage Halls]] || B07, B10, D09 || Weapon wielding mutants protecting their leader, Doom Harbinger  

Latest revision as of 13:23, 31 October 2023

What is a Dungeon?

Dungeons are sectors which are filled with mobs of a particular theme. They are scattered throughout the starting Cities and the Wastelands. Typically, the City dungeons contain lower-level mobs and are designed solely to help new runners level, the Wasteland dungeons designed for levelling, completing quests and item farming. They are great places to level as there is usually a higher concentration of mobs within them that can be killed with Area of Effect weapons.

Neocron dungeons are not instanced - meaning that there is no control over who is in the dungeon at any one time, and there can often be a fight for the hunting privileges of the dungeon.



City Dungeons

City Dungeons are found within City sectors and are suffixed with a difficulty such as (Easy). This difficulty suffix relates to what rank your character is suggested to be, and to the difficulty of Terminal Mission target that can be found within.

  • Very Easy
    • Player Rank 1-10
  • Easy
    • Player Rank 11-20
  • Normal
    • Player Rank 21- 30
  • Hard
    • Player Rank 31 – 40
  • Very Hard
    • Player Rank 40+



City Dungeons with locations
City ↨ Containing Sector ↨ Dungeon Sector Name ↨ Difficulty ↨
Neocron Viarosso Abandoned Labs (Very Easy) 1 - Very Easy
Neocron Viarosso City Sewers (Very Easy) 1 - Very Easy
Neocron Plaza Abandoned Cellar (Easy) 2 - Easy
Neocron Plaza City Sewers (Easy) 2 - Easy
Neocron Pepper Park Abandoned Basement (Normal) 3 - Normal
Neocron Pepper Park Main Sewer (Normal) 3 - Normal
Neocron Industrial Area Storage Halls (Normal) 3 - Normal
Neocron Outzone Abandoned Bunker (Hard) 4 - Hard
Neocron Outzone Main Sewer (Hard) 4 - Hard
Neocron Outzone Outzone Sewer (Hard) 4 - Hard
Neocron Outzone Side Street (Hard) 4 - Hard
Neocron Outzone Storage Halls (Hard) 4 - Hard
Neocron Outzone Tech Cargo Hold (Hard) 4 - Hard
Neocron Outzone Water Treatment (Hard) 4 - Hard
Military Base Military Base Base Sewers (Very Easy) 1 - Very Easy
Military Base Military Base Military Storage (Easy) 2 - Easy
Military Base Military Base Military Storage (Normal) 3 - Normal
Military Base Military Base Military Storage (Hard) 4 - Hard
Tech Haven Tech Haven Energy Core (Very Easy) 1 - Very Easy
Tech Haven Tech Haven Energy Core (Easy) 2 - Easy
Tech Haven Tech Haven Energy Core (Normal) 3 - Normal
Tech Haven Tech Haven Energy Core (Hard) 4 - Hard
Canyon Facility Canyon Facility Canyon Cave (Very Easy) 1 - Very Easy
Canyon Facility Canyon Facility Canyon Cave (Easy) 2 - Easy
Canyon Facility Canyon Facility Canyon Cave (Normal) 3 - Normal
Canyon Facility Canyon Facility Canyon Maintenance Tunnel (Normal) 3 - Normal
Canyon Facility Canyon Facility Canyon Cave (Hard) 4 - Hard
Canyon Facility Canyon Facility Canyon Abandoned Tunnel (Hard) 4 - Hard


Wasteland Dungeons

Dungeons in the Wastelands are designed to be more difficult, with more numerous tougher enemies that hit harder. The intention behind these dungeons is to encourage group-based exploration and cooperation; the increased difficulty leads to greater XP gains, more credits, and unique item rewards.

However, it's worth noting that not all dungeons share the same level of difficulty. Some are deliberately structured to demand a higher degree of skill, tactical finesse, and the precise assembly of a well-coordinated team to maximize the rewards they yield.


The most popular dungeons at the time of writing are:



Wasteland Dungeons with locations
Dungeon ↨ Location(s) ↨ Note ↨
Storage Halls B07, B10, D09 Weapon wielding mutants protecting their leader, Doom Harbinger
Crystal Cave D07, E08 Dark caves in which the Crystal Cave Bat Queen hides within to protect her young
Swamp Cave D06, F02, F03, G03, H03, I03 Kri'nakh Shaman hideout where he tends to his swamp creatures
El Farid J10 Underground ruins which have become infested with Scorpions
Juggernaut Facility I09 Former research facility, filled with a type of Warbots called Juggernauts
Worm Tunnels J09, J12, K10, K12, K14 Tunnels formerly used by sandworms, they are now home to mysterious clusters of energy
Chaos Caves E12, E13, F12 Caves within the Canyon walls which are home to the Chaos Queen and her minions
DoY Tunnels x27 locations A vast network of tunnels running under the wastelands. Filled with various enemies aligned to the Dome of York
Gaia Mine F13, G13, H13 An abandoned mining facility, whose halls are now stalked by malfunctioning CopBots
Grave K13 Ancient catacombs, filled with poisonous snakes
Regants Legacy E03 A detention area for grotesque failed genetic research projects
Ceres Biomechanical Labs G05, H05, I10, J16 Laboratories used to perform biomechanical testing, the results linger there still
Ceres Biogenetics Labs B06, C10, E05, F10 Laboratories used to perform biogenetic testing, the results linger there still
Mech Haven H10 A secure facility filled with hostile mechanical enemies, it's purpose is unknown
Baneful Spider Cave C06 A hidden cave, hiding a deadly spider nest
Abandoned Brotherhood of Crahn HQ Dome of York Abandoned church, settled by fanatic PSI Monks