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Outpost
Lore
Outposts are small installations within the wastelands between Neocron and the Dome of York. Nobody knows who created them in the first place, however many small battles between factions have occured to gain control of the installations. Outposts give the holding clan, faction and side (Pro City and Anti City) a bonus to whatever the installation is used for, should the holding clan take over a Mine then they will be given a bonus to their recycling skills within that sector.
Gameplay
An outpost is a very important player holderable installation which can be found within the wastelands. Only a clan is able to claim an outpost, however they are very contestable. The vendors located within an outpost generally sell items alot cheaper than the vendors in the big cities. Additionally the Outpost vendors give special discounts to the current occupying clan. Couple this with a high level barter character and items become considerably cheaper when bought at Outposts.
How to capture an Outpost
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Requirements
In order to sucessfully control an output, it is needed that the clan has access to three hackers with a skill of around 115. Upon entering the outpost the team should make sure that they are in a safe position, both covering the underground enterance of the outpost and check for turrets in and around the Hack term. Once it has been checked that these areas are free from dangers the hackers should move into position at the hack terminal, and the remainder of the team should be supporting them.
An queue for the hackers to hack each layer should be decided before hand, so as to stop any delays when attempting to take the outpost, as once the first layer of the hack goes down then there will be a message broadcast to all members of the clan who the outpost currently belongs too. This is more than likely to bring defenders running to the outpost to find out what is goind on and mount a defense. So therefore it is vital that the whole attacking team is in position before the attack begins.
Sometimes the hack is too hard for the hackers to complete, if this is the case then the following items can be used/cast onto the hacker to increase their skill:
- Dolskin (IDB:1046)
- Holy Spy Booster (IDB:2286) Requires a PPU to cast
Once the first layer of the hack goes down, and after each subsequent layers the following message is broadcast to any members the defending clan who are online:
- Hackers - Essential to hack the outpost terminal
- Fighters and Support characters - To defend the hackers when the clan who owns the outpost turns up to defend it
Four security barriers of the security system have to be hacked to gain control of the outpost for your clan. Only the most experienced Hackers are able to hack the generator and the HackNet security system.
After the successful hack of the outpost, its security systems allow you to declare who can and who can't use the Oupost's GR and who the turrets placed around the Outpost (if any) will shoot at.
Outpost Bonii
Outpost Type | Bonus Type | Holding Clan | Holding Faction | Holding Side | Locations |
---|---|---|---|---|---|
Factory | Construct (CST) | +44 CST | +33 CST | +22 CST | Rockshore Factory, Tyron Factory, McPherson Factory, Simmons Factory, Eastgate Factory, Krupp Factory, Emmerson Factory, Malstrond Factory, Tezla Factory |
Laboratory | Research (RES) | +44 RES | +33 RES | +22 RES | Cycrow Lab, Jankins Lab, Nemesis Lab, Soliko Lab, Chester Lab, Syncon Lab |
Mine | Recycle (REC) | +44 REC | +33 REC | +22 REC | Ceres Mine, Redrock Mine, Grant Mine, Gabanium Mine, Avenger Mine, Yutano Mine |
Uplink | Hack (HCK) | +44 HCK | +33 HCK | +22 HCK | Gravis Uplink, Crest Uplink, Foster Uplink, Hawkins Uplink, Sieger Uplink, Tristar Uplink, Cajun Uplink, Northstar Uplink, Tescom Uplink |
Fortress | Combat (Combat) | +44 Combat Skills | +33 Combat Skills | +22 Combat Skills | Jeriko Fortress, Shirkan Fortress, Regant Fortress, Devereaux Fortress, Blackhill Fortress, Drakkhan Fortress |