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Difference between revisions of "Energy"

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== Defense ==
 
== Defense ==
* Resist skill: [[Resist energy]], [[Resist psi]]
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* Resist skill: [[Resist energy]], [[Resist psi]] will provide additional protection when hit by Energy-based PSI module
 
* STR-based armor: Duranium, Wiremesh, Ionic cotton
 
* STR-based armor: Duranium, Wiremesh, Ionic cotton
 
* INT-based armor: Energyfield, Energy protection belts, Holographic projection suit, Ionic nylon
 
* INT-based armor: Energyfield, Energy protection belts, Holographic projection suit, Ionic nylon

Latest revision as of 18:49, 20 May 2025

Icon energy.png

Overview

Dmg energy.pngEnergy is one of the 6 primary damage types within Neocron, prevalent in high-tech weaponry and environments.

PvE considerations

Most robotic and mechanical enemies have one or more weapons that deal Energy damage. Higher-level mutants can also be equipped with laser or plasma rifles. Players venturing around mountain areas, wastelands, or certain canyon facilities are advised to use anti-energy armors. In the Hacknet all mobs deal energy damage.

PvP considerations

Like low-tech weapons dealing mostly Piercing damage, almost all player high-tech weapons deal mostly Energy damage. It's one of the most important CON resist skills to cap.

Weapon families dealing Energy damage

Weapon modding

Conventional weapons cannot be modded to deal Energy damage as an additional damage type from their primary, only to shift damage from or to other damage types. Exception are these WoC weapons:

Defense