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Difference between revisions of "Energy"
(Energy, the damage type. Hardly world-shaking, but reduced the red list by one!) |
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| − | [[Energy]] is one of the 6 primary damage types within Neocron, and | + | <center>[[Image:Icon energy.png|300px]]</center> |
| + | |||
| + | == Overview == | ||
| + | [[File:Dmg_energy.png|32px|link=Energy]][[Energy|<span style="color:#0080ff"><b>Energy</b></span>]] is one of the 6 primary damage types within Neocron, prevalent in high-tech weaponry and environments. | ||
| + | |||
| + | == PvE considerations == | ||
| + | Most robotic and mechanical enemies have one or more weapons that deal Energy damage. Higher-level mutants can also be equipped with laser or plasma rifles. Players venturing around mountain areas, wastelands, or certain canyon facilities are advised to use anti-energy armors. In the [[Hacknet]] all mobs deal energy damage. | ||
| + | |||
| + | == PvP considerations == | ||
| + | Like low-tech weapons dealing mostly Piercing damage, almost all player high-tech weapons deal mostly Energy damage. It's one of the most important CON resist skills to cap. | ||
| + | |||
| + | === Weapon families dealing Energy damage === | ||
| + | * Laser [[Laser rifle|rifle]], [[Laser pistol|pistol]] and [[Laser cannon|cannon]] | ||
| + | * Pulselaser [[Pulselaser rifle|rifle]] and [[Pulselaser pistol|pistol]] | ||
| + | * Plasma [[Plasma rifle|rifle]], [[Plasma pistol|pistol]], [[Plasma cannon|cannon]], [[Plasma wave cannon|wave cannon]] | ||
| + | * Fusion [[Fusion rifle|rifle]], [[Fusion pistol|pistol]], [[Fusion cannon|cannon]] | ||
| + | * Freezer [[Freezer rifle|rifle]], [[Freezer pistol|pistol]], [[Freezer cannon|cannon]] | ||
| + | * Raygun [[Raygun rifle|rifle]], [[Raygun pistol|pistol]], [[Raygun cannon|cannon]] | ||
| + | * [[Laserblade]] | ||
| + | * [[Electroshocker]] | ||
| + | * [[Laser drone|Laser]], [[Plasma drone|plasma]], [[Fusion assault drone|fusion assault]], [[Fusion battle drone|fusion battle]], [[Raygun drone|raygun]], [[Particlebeam drone|particlebeam]], [[Ion drone|ion]] drones | ||
| + | * [[Hacknet]] attack software | ||
| + | * All offensive [[PSI combat|PSI modules]] have Energy damage version | ||
| + | * [[Assault Tank]] gunner weapon | ||
| + | === Weapon modding === | ||
| + | Conventional weapons cannot be modded to deal Energy damage as an additional damage type from their primary, only to shift damage from or to other damage types. Exception are these [[Wisdom of Ceres|WoC]] weapons: | ||
| + | * [[S.W.A.T. Backup Gun]] | ||
| + | * [[FAR-6000 Reaper Assault Rifle]] | ||
| + | * [[S.W.A.T. Assault Rifle]] | ||
| + | |||
| + | == Defense == | ||
| + | * Resist skill: [[Resist energy]], [[Resist psi]] will provide additional protection when hit by Energy-based PSI module | ||
| + | * STR-based armor: Duranium, Wiremesh, Ionic cotton | ||
| + | * INT-based armor: Energyfield, Energy protection belts, Holographic projection suit, Ionic nylon | ||
| + | * PSI-based armor: Crahn Shelter, Crahn Spirit, Argentiferous Lead | ||
| + | * PSI shield: [[PSI shields|Absorber]] | ||
| + | * Most of [[Powered Armour|Powered Armours]] | ||
| + | * Nanites: {{Item_DB_Link|name=Cryton Mixed PR-Absorption Nanites}}, {{Item_DB_Link|name=Cryton ProEnergy Nanites}} | ||
Latest revision as of 18:49, 20 May 2025
Overview
Energy is one of the 6 primary damage types within Neocron, prevalent in high-tech weaponry and environments.
PvE considerations
Most robotic and mechanical enemies have one or more weapons that deal Energy damage. Higher-level mutants can also be equipped with laser or plasma rifles. Players venturing around mountain areas, wastelands, or certain canyon facilities are advised to use anti-energy armors. In the Hacknet all mobs deal energy damage.
PvP considerations
Like low-tech weapons dealing mostly Piercing damage, almost all player high-tech weapons deal mostly Energy damage. It's one of the most important CON resist skills to cap.
Weapon families dealing Energy damage
- Laser rifle, pistol and cannon
- Pulselaser rifle and pistol
- Plasma rifle, pistol, cannon, wave cannon
- Fusion rifle, pistol, cannon
- Freezer rifle, pistol, cannon
- Raygun rifle, pistol, cannon
- Laserblade
- Electroshocker
- Laser, plasma, fusion assault, fusion battle, raygun, particlebeam, ion drones
- Hacknet attack software
- All offensive PSI modules have Energy damage version
- Assault Tank gunner weapon
Weapon modding
Conventional weapons cannot be modded to deal Energy damage as an additional damage type from their primary, only to shift damage from or to other damage types. Exception are these WoC weapons:
Defense
- Resist skill: Resist energy, Resist psi will provide additional protection when hit by Energy-based PSI module
- STR-based armor: Duranium, Wiremesh, Ionic cotton
- INT-based armor: Energyfield, Energy protection belts, Holographic projection suit, Ionic nylon
- PSI-based armor: Crahn Shelter, Crahn Spirit, Argentiferous Lead
- PSI shield: Absorber
- Most of Powered Armours
- Nanites: Cryton Mixed PR-Absorption Nanites , Cryton ProEnergy Nanites