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Difference between revisions of "Energy"
| Line 19: | Line 19: | ||
* [[Laserblade]] | * [[Laserblade]] | ||
* [[Electroshocker]] | * [[Electroshocker]] | ||
| − | * [[Laser drone|Laser]], [[Plasma drone|plasma]], [[Fusion assault drone|fusion assault]], [[Fusion battle drone|fusion battle]], [[Raygun drone|raygun]], [[Particlebeam drone|particlebeam]] drones | + | * [[Laser drone|Laser]], [[Plasma drone|plasma]], [[Fusion assault drone|fusion assault]], [[Fusion battle drone|fusion battle]], [[Raygun drone|raygun]], [[Particlebeam drone|particlebeam]], [[Ion drone|ion]] drones |
* [[Hacknet]] attack software | * [[Hacknet]] attack software | ||
* All offensive [[PSI combat|PSI modules]] have Energy damage version | * All offensive [[PSI combat|PSI modules]] have Energy damage version | ||
Revision as of 11:12, 20 May 2025
Overview
Energy is one of the 6 primary damage types within Neocron, prevalent in high-tech weaponry and environments.
PvE considerations
Most robotic and mechanical enemies have one or more weapons that deal Energy damage. Higher-level mutants can also be equipped with laser or plasma rifles. Players venturing around mountain areas, wastelands, or certain canyon facilities are advised to use anti-energy armors. In the Hacknet all mobs deal energy damage.
PvP considerations
Like low-tech weapons dealing mostly Piercing damage, almost all player high-tech weapons deal mostly Energy damage. It's one of the most important CON resist skills to cap.
Weapon families dealing Energy damage
- Laser rifle, pistol and cannon
- Pulselaser rifle and pistol
- Plasma rifle, pistol, cannon, wave cannon
- Fusion rifle, pistol, cannon
- Freezer rifle, pistol, cannon
- Raygun rifle, pistol, cannon
- Laserblade
- Electroshocker
- Laser, plasma, fusion assault, fusion battle, raygun, particlebeam, ion drones
- Hacknet attack software
- All offensive PSI modules have Energy damage version
- Assault Tank gunner weapon
Weapon modding
Conventional weapons cannot be modded to deal Energy damage as an additional damage type from their primary, only to shift damage from or to other damage types. Exception are these WoC weapons:
Defense
- Resist skill: Resist energy, Resist psi
- STR-based armor: Duranium, Wiremesh, Ionic cotton
- INT-based armor: Energyfield, Energy protection belts, Holographic projection suit, Ionic nylon
- PSI-based armor: Crahn Shelter, Crahn Spirit, Argentiferous Lead
- PSI shield: Absorber
- Most of Powered Armours
- Nanites: Cryton Mixed PR-Absorption Nanites , Cryton ProEnergy Nanites
- Drugs: Resist Potion: Energy ,
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