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  • <!-- | health = 20,000 -->
    1 KB (185 words) - 18:11, 1 March 2021
  • <!-- | health = 20,000 -->
    1 KB (213 words) - 11:53, 25 March 2015
  • For the calculations of health values, stamina or run speed, this base value is the same for all classes. == Health, Stamina and Hacknet Energy ==
    9 KB (1,158 words) - 11:07, 13 March 2021
  • <!-- | health = ??? -->
    2 KB (218 words) - 16:08, 19 April 2023
  • <!-- | health = 20,000 -->
    2 KB (222 words) - 20:23, 1 May 2023
  • rect 1465 908 1588 934 [[Health indicator]]
    1 KB (140 words) - 20:05, 1 August 2008
  • <!-- | health = 20,000 -->
    1 KB (211 words) - 13:15, 31 May 2022
  • ...ical enhancements but has free accessible restoration beds to recover lost health. Easily identified by the age old Medical Cross logo also embossed on thei
    2 KB (314 words) - 21:14, 9 September 2021
  • <!-- | health = 20,000 -->
    1 KB (218 words) - 13:14, 31 May 2022
  • <!-- | health = 20,000 -->
    2 KB (254 words) - 13:23, 31 May 2022
  • For the calculations of health values, stamina or run speed, this base value is the same for all classes. '''Health, Stamina and Hacknet Energy'''
    10 KB (1,284 words) - 13:43, 16 March 2013
  • | health = 20,000
    2 KB (356 words) - 17:44, 12 March 2021
  • | health = 20,000
    2 KB (354 words) - 17:45, 12 March 2021
  • ...om right of the [[RPOS]] next to the [[quickbelt]] and above the runners [[health]] bar, these effects can either be positive, negative or consist of general
    3 KB (398 words) - 16:20, 16 October 2021
  • '''Secondary skills:''' [[Agility]] (AGL), [[Body health]] (HLT), [[Hightech combat]] (T-C)
    3 KB (409 words) - 20:13, 14 September 2021
  • | health = 20,000
    2 KB (382 words) - 10:34, 8 March 2021
  • | health = 20,000
    3 KB (408 words) - 17:57, 12 March 2021
  • ...re not hacknet equipment will not be usable. This means stamina boosters, health kits, drugs, even LOM pills. Only hacknet equipment works inside the hackn ...health pool depends heavily on your Hacking skill and int not con and body health, for instance.
    9 KB (1,461 words) - 18:35, 13 February 2024
  • ...rengthen it. Incurred damage reduces PSI energy first before affecting the health of the character.</i>
    5 KB (724 words) - 10:02, 26 January 2023
  • ...damage output. Those NPCs have no damage resistances but a huge amount of health. NPCs don't fight back. Most of Test Biatches are rank 127, but there are a
    4 KB (724 words) - 21:10, 26 September 2023
  • ...ntoxicated''' debuff for '''2 mins''' that temporarily reduces your [[Body health]] and [[Endurance]] by '''20''' and ends with a [[Drugflash]]. Additional d
    5 KB (831 words) - 20:14, 27 August 2023
  • * Aim for at least Body Health: 60+ ''(75+ if you will be using a nanite tool to heal)''
    5 KB (815 words) - 12:28, 13 January 2024
  • ...k you to fight him. His pistol does not do much damage, but he has tons of health. Do not attack yet, speak with him again and let him attack you first.
    5 KB (844 words) - 14:39, 24 October 2023
  • ...ns) recreated him using the genotoxic method, which gives endless life and health. (Source: [[Regant Industries Genotoxic Suit Mission]] mission briefing fro
    6 KB (978 words) - 03:59, 22 January 2016
  • ...a remote tool is used like a gun to "fire" at vehicles and replenish their health this takes REMOTE nanites not the standard ones used for item repair.
    7 KB (1,236 words) - 15:42, 22 March 2010
  • ...won't see any attack animations or even damage numbers. However, the NPC's health will decrease.
    10 KB (1,749 words) - 18:22, 13 September 2021
  • * Rebalanced NPC health (general reduction)
    16 KB (2,215 words) - 15:58, 2 November 2023
  • * ''NPC Health globally reduced by ~12% - 20%'' * NPC health decreased (-26%)
    173 KB (26,640 words) - 21:28, 21 December 2018

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